DINOFRIEND AI - Light Grey Art Lab Residency Project


In June 2019, I had the opportunity to travel to Norway and be part of the Light Grey Art Lab’s residency program, a week-long chance to learn from other artists and creators and create work inspired by a beautiful natural landscape. I presented a workshop called ‘Coding for Artists’ to the residency participants, and as a demonstation, showed a small interactive experience I’d made.

The experience, Dinofriend AI, was intended to showcase a basic AI, in which a dinosaur could walk around a 2D setting, and the player could feed him with a click of their mouse. The idea was to break down this AI in a way a person with no coding knowledge could understand easily. I talked about decision making, how a few numbers and if statements could be used in a way that made a 2D sprite feel alive, and as though he was thinking.

It was fantastic to be able to talk about something I feel passionately about - I believe thinking creatively is one of the most crucial aspects of coding, and a group of artists felt like the perfect group to discuss this with.

I was responsible for all aspects of this project, both art and code.

You can download the project itself here: https://github.com/amybuc/DinoFriendAI

And you can find out more about the residency program here: http://lightgreyartlab.com/lgal-residency-about

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Following are a few slides from the presentation I gave, breaking down the project and giving insights into the way I, as an artist, approach coding

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