Junction Works :: The Power of the Dream
[Live motion Capture performance]
As part of an annual show put on by the Junction Works, an organisation that strives to create opportunities for people living with a disability, I was one of the co-directors in a team creating a live-action motion capture performance, for the finale of the show. A performer was fitted into a motion capture suit and interacted with a real-time, interactive animation incorporating particle effects and animated meshes, video and music. The scene was created within Unreal Engine 4.
My Roles Included:
- Concept and Development art and general Look Development of Project
- Creation of particle Effects in Unreal Engine
- Development of project within Unreal including work using the Sequencer functions, Blueprints, etc.
- On the day crew work such as assisting in setting up motion capture cameras, as well as work running the project from within the sound booth of the theatre.