As part of an Internship with Lionsheart Studios, I completed work on the educational economics-centred game Playconomics. The game is played in conjunction with an economics course at UNSW. This was a valuable opportunity to work in a team environment, and work within an existing pipeline to create 3D assets that were aesthetically consistent with the existing style of the game.
My roles including rendering the pictured assets, as well as modelling, texturing and animation. I was also responsible for the creation of animation sprite sheets, following a pipeline that involves rendering assets out and arranging them for compatibility with unity as a sprite sheet.