Sensorland VR

Completed as an internship project with UNSW EPICentre, in collaboration with CSIRO Data61.  Intended to be an exploration into the potential of VR to tell a narrative, and deliver information to a viewer.

I was responsible for concept and development art, texturing of assets, as well as UI creation and coding. The project was created with a Maya > Substance Painter > Unity Pipeline, with one other student, Lucy Ogden-Doyle.

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Mining Drill Concept.png
 
Mining Map + Beams Concept.png
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